[ Developer] Over the previous few years, Android has proven to be quite the versatile gaming platform. Not just are people playing games on smartphone and tablets, but Android games is also found on TVs because of micro-consoles just like the Ouya and MOJO. Now Google is readying some new tools to assist Android game developers make the player experience even better. In a post today at the Android Developers Blog, the Android team says that it has two new tools available for Android game developers. The primary is named LiquidFun – it’s a C++ 2D physics library with a view to help developers add realistic physics to their games. Here’s a video that demonstrates LiquidFun running on Android: To learn more about LiquidFun, try out its GitHub page. As for the second one new tool, Google says that a Google Play Games plug-in is now available for Unity. In other words, those using the Unity engine to construct their game can now integrate Google... Read More »
Category: Web Development
Gabe Newell Talks Coding In Google Hangout
[ Developer] When you hear the name Gabe Newell, what immediately involves mind? For many people, it’s probably Valve, Steam, Half-Life or some combination of the 3. Not many would immediately equate Newell to coding as it’s easy to forget that he’s a programmer first and lord of Valve second. That’s why Google recently invited Newell to talk to computer science students as a part of the Hour of Code – a campaign devoted to getting students interesting in coding and computer science. In the below Google Hangout, you’ll get to listen to how Newell got into coding and the way having knowledge in computer science greatly impacted his life. If you’re already a coder, you’ll wish to test it out to get more insight into probably the most famous programmers of our time. In the event you aspire to be coders, Newell might just inspire you to bust open that C++ or Visual Basic book and begin studying. Oh, and people of you desirous... Read More »
Facebook Introduces Bolts To Ease Mobile Development
[ Developer] Mobile development is made such a lot easier in case you have an SDK to work from. Facebook’s mobile SDKs for iOS and Android are the very best within the biz, and now the social network is making parts of it open source. Facebook announced today that Bolts – a “collection of low-level libraries designed to make developing mobile apps easier” – is now available to in the course of an open source license. It doesn’t require Parse or Facebook developer services or accounts. It just requires you to download the jar and begin using it. Where did Bolts come from? Facebook says all of it befell from a collaboration between the iOS and Android SDK teams: When Parse joined Facebook, we immediately started searching for how one can improve our SDKs by comparing code and learning from each others’ successes. We found that there have been plenty of small, low-level utility classes in iOS and Android that we had both implemented. As... Read More »
Google+ Sign-In Adds Support For Apps Users, Non-Google+ Users
[ Developer] Google announced several improvements to Google+ Sign-in today. A major one is support for all Google account types. Now, Google Apps users or even those without Google+ accounts can use the feature to sign into third party apps and internet sites. The second upgrade is straightforward migration from other auth methods. As product manager Yaniv Yaakubovich, explains, “If you’re using OpenID v2 or OAuth 2.0 Login for authentication and wish to upgrade to Google+ Sign-In, we’ve made it easy to take action; it’s entirely your choice. Google+ Sign-In can grow your audience in multiple ways — including over-the-air installs, interactive posts, and cross-device sign-in — and now it’s fully compatible with the OpenID Connect standard.” There’s a migration guide here. Finally, they’ve added incremental auth, that is dsecribed as “a new approach to ask users for the proper permission scopes on the right time, versus all permissions directly.” “For example: In case your app allows users to save lots of music playlists to... Read More »