Here’s What Adobe Is Doing With Flash Runtime

[ Developer]

Adobe recently posted an update at the Flash Runtime on its official blog in hopes of addressing questions people was asking on various forums.

Product manager and customer advocate for the Flash Runtime product team, Chris Campbell, who has spent loads of time within the forums, talks about what the team have been as much as.

He says they’ve made “massive improvements” to their iOS packaging engine (Halfmoon AOT) with reduced packaging times as much as 10x. This, he says, lays the inspiration for future features like iOS workers, and have been inside the beta builds for quite a long time. It was out within the public AIR 4.0 release.

He then talks about ActionScript concurrency for Android, noting that it’s been a concern. That they had a long beta, and it became public in AIR 3.9 with additional fixes in 4.0.

Next up is support for brand spanking new versions of OSX, Windows, iOS and Android. Campbell says they’ve made sure that the Runtime supports these, and that they’ll be sure this continues someday.

He then goes into some new features they’re engaged on this year, which come with: ActionScript concurrency for iOS, improvements to Stage3D, PPAPI debugging, and game discovery (more information about each inside the post).

“It’s certainly true that we have got increased our investments on HTML technologies, but Adobe and the Flash product team are devoted to pushing the Flash runtime platform forward,” says Campbell. “We believe that AIR and Flash Player are excellent solutions for both the video and gaming markets.”

He notes that Adobe’s PR efforts have mostly been about Creative Cloud and Marketing Cloud, but says they’re engaged on: redesigning and making regular updates to the sport development site; making a new Flash Runtime showcase site; reaching out to the community and promoting their games; and finding additional methods to let the community evangelize using Flash Runtime.

They’ll be retiring the gaming.adobe.com site, and making updates to adobe.com/devnet/games.html

Image via Adobe

Here’s What Adobe Is Doing With Flash Runtime 14 hours ago